Saturday, November 13, 2010

Player Interactions

There are a number of player of interactions in this game. The main ones will be discussed in detail below.

1. Movement
In this game your character can move in any direction normally with a fair bit of speed as the level is fairly large. You will slide in this game to make it easier to get around enemy fire however you will be stopped if you run into a tree.

2. Jumping
This game allows you to jump as well in case there is an explosion nearby and you need to jump to avoid it as well as the fact that at the start and the end of the level there are mountains that you will need to jump up and down to get to where you need to go.

3. Shooting
This has been made easier with the use of a cross hair which I will have to give credit to my friend Alex Hopsick for. This means you will not waste nearly as many as you would otherwise and you will conserve them for when you need them the most.

To be able to use these easily I have decided that this game should be created for the pc as the controls are easiest to use when there is only one hand necessary at a time.

The controls on the keyboard are...

1 and 2 = Switch to your Machine Gun with 1 and your rocket launcher with 2.
w, a , s, d = Your movement, w is up, a is left, s is down and d is right.
q, e, z, c = Your viewing method, q is up left, e is up right, z is down left and c is down right.
ctrl = Another method to fire if it becomes necessary for one hand.
Space = This button is used to jump.

The mouse is only used if the user is able to use his other hand as well.

Left mouse click = Firing the currently equipped gun.
Whole mouse movement = Changing the camera angles.

These will be all of the controls available inside of my game until further notice.

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