Okay so I have decided that there will be one major objective for this game while there are other minor objectives that are more like suggestions than anything else.
Main Objective.
1. Destroy the ship at the end of the level, be warned you will need enough ammo to destroy it. if not you will have game over.
Minor Objective.
1. You have minimum ammo so you will need to hold onto a lot of it and avoid most of the enemies that you will come across.
2. You can not swim as that would be cheating so doing this will make the game reset.
3. Your opponents weapons can kill their own allies so use this to your advantage.
Saturday, November 13, 2010
Character Design
I have 3 different characters in my game.
The first one is human and is going to be called Jim as it sound cool for an undercover operative.
He has short hair and an emotionless face at all times. He wears an outfit of complete black so that sneaking around is made easier. He will be the person you are in your game.
The second character is a robot who will be the main recurring enemy in the game. He is fully metal and is carrying a hand-held rocket launcher. His appearance is very bulky and has a helmet on so that you can't see underneath it.
The third character is actually a mobile facility disguised as a plane and this is able to transform into anything it wants withing reason. It's downside is in needs months to recharge for it to be able to transform into anything major and this is why you need to destroy it as soon as possible.
These will be the only characters that will show up in my game.
The first one is human and is going to be called Jim as it sound cool for an undercover operative.
He has short hair and an emotionless face at all times. He wears an outfit of complete black so that sneaking around is made easier. He will be the person you are in your game.
The second character is a robot who will be the main recurring enemy in the game. He is fully metal and is carrying a hand-held rocket launcher. His appearance is very bulky and has a helmet on so that you can't see underneath it.
The third character is actually a mobile facility disguised as a plane and this is able to transform into anything it wants withing reason. It's downside is in needs months to recharge for it to be able to transform into anything major and this is why you need to destroy it as soon as possible.
These will be the only characters that will show up in my game.
My Back Story
I have finally come up with a story that will go along with my game..
You are an undercover operative that has infiltrated the enemies island where the robot invasion has started from. You have been sent to destroy the main ship that the enemy robots seem to be getting their power supply from. The robots have noticed you coming in from the air so you will have to be on the lookout for enemies. You have only got a limited amount of ammo so destroying every enemy possible is out of the question. Get to the ship, destroy it and then get the hell out of there. That is your mission.
Okay so that's my idea for a back story. Hope it works out well enough.
You are an undercover operative that has infiltrated the enemies island where the robot invasion has started from. You have been sent to destroy the main ship that the enemy robots seem to be getting their power supply from. The robots have noticed you coming in from the air so you will have to be on the lookout for enemies. You have only got a limited amount of ammo so destroying every enemy possible is out of the question. Get to the ship, destroy it and then get the hell out of there. That is your mission.
Okay so that's my idea for a back story. Hope it works out well enough.
Game Proposal Stuff
I have decide that I want my game to be based around the genre of a first person shooter. This is because a first person shooter will be easy to create in unity and it is one of my favorite genre's.
Subscribe to:
Posts (Atom)


